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Rising Legends

A medieval fantasy RPG forum, with factions, wars, in the world of Mindirra.
 
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 Base Attack Bonus

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AuthorMessage
Gale Danareth
Leader of the Irith Knights
Gale Danareth


Male
Number of posts : 155
Age : 34
Registration date : 2007-11-21

Character sheet
Level: 8
HP:
Base Attack Bonus Left_bar_bleue96/96Base Attack Bonus Empty_bar_bleue  (96/96)
MP:
Base Attack Bonus Left_bar_bleue48/48Base Attack Bonus Empty_bar_bleue  (48/48)

Base Attack Bonus Empty
PostSubject: Base Attack Bonus   Base Attack Bonus Icon_minitimeFri Dec 07, 2007 1:57 pm

Here are the base attack bonus, per class:

Level
Barb, Knight, Ranger
Rogue, Priest, Druid
Mage
1
1
0
0
2
2
1
1
3
3
2
1
4
4
3
2
5
5
3
2
6
6/1
4
3
7
7/2
5
3
8
8/3
6/1
4
9
9/4
6/1
4
10
10/5
7/2
5
11
11/6/1
8/3
5
12
12/7/2
9/4
6/1
13
13/8/3
9/4
6/1
14
14/9/4
10/5
7/2
15
15/10/5
11/6/1
7/2
16
16/11/6/1
12/7/2
8/3
17
17/12/7/2
12/7/2
8/3
18
18/13/8/3
13/8/3
9/4
19
19/14/9/4
14/9/4
9/4
20
20/15/10/5
15/10/5
10/5



The base attack bonus is pretty simple to understand. If you have an attack bonus of 15/10/5, you have three attacks per round. The first will be at +15, the second at +10 and the third at +5 (the STR or DEX bonus is applied as well). The final attack bonus is equal to your base attack bonus, plus your STR or DEX bonus (depends on the weapon).

Note: For melee weapons, your final attack bonus = Base attack bonus + STR bonus
For ranged weapons, your final attack bonus = Base attack bonus + DEX bonus
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